Should Nintendo's Mobile Games come to the Switch?

I recently decided to try out a couple of games on the Switch. Those games being Pokemon Quest and Fallout Shelter. Each of those experiences taught me how valuable the Switch can be if Nintendo uses it correctly.

The Switch has a beautiful screen, despite being only 720p. This screen also has the wonderful benefit of being a capacitive touch screen, which can make it easier to port smartphone games directly to the Switch without needing to had an unnatural amount of button interactions.

Pokemon Quest is a strange example, as it was made for the Switch at the same time as Android and iOS, but Fallout Shelter was released for Android and iOS months before the Switch version, and that can teach us something about the porting process that Nintendo/DeNA would need to go through.

Fallout Shelter already had a nice perk, that being the Unity engine. The Unity engine is supported natively on several platforms, including the Switch. This meant that the porting process could theoretically have been as simple as changing the game's export settings. However, the game does take advantage of some of the unique features of the Switch.

As far as I can tell, all of Nintendo's smartphone games were also developed in the Unity engine, meaning porting the game would, once again, be relatively easy. Assuming I'm correct with the engine used, I want to go over what I think some of the advantages could be for these games to be ported to the Switch.

Bridging the gap between games:

The Animal Crossing fandom is one of my least favorite fandoms. The Animal Crossing subreddit is full of the "sO CuTEeEeeE UWU" type of people, aka the kind of people who are designed specifically to irritate me. That being said, I do wish an Animal Crossing game would come to the Switch, even if it does have the unfortunate side-effect of fueling my least favorite type of internet personality.

Bringing smartphone games to the Switch could help ease the pain of not getting a new Animal Crossing, Mario, or Fire Emblem game for awhile. I think this is especially true for the Animal Crossing and Mario fans, as both franchises feel oddly neglected at the moment.

Giving the Switch more casual games:

I've always been a fan of relaxing games and games that change daily. This has resulted in adoration for the Animal Crossing games, as you can imagine. That being said, my phone is not my ideal play condition for that type of game. I like to sit down for awhile and play those games in a comfortable chair. I don't like needing to look down at my phone. It also doesn't help that my phone is rather small, so interacting with menus can be a pain.

Expanding the audience:

No one would buy a Switch just to play a smartphone port, but people might play the smartphone ports if they have a Switch. Animal Crossing Pocket Camp and Fire Emblem Heroes are both free, which would automatically make them intriguing. Super Mario Run is expensive for a smartphone game, but it would be a much more reasonable price on the Switch.

People could discover the Animal Crossing or Fire Emblem series by stumbling into a game they might not otherwise play, which is good for just about everyone.

It might not be all good:

Nintendo has demonstrated that they have a good relationship with Apple, who might not be happy with this move. This is all hypothetical, but it's not uncommon for seamingly smart business decisions to damage relationships.

Conclusion:

Nintendo has the potential to create new fans and satisfy current fans by bringing some of their smartphone games to the Switch. I personally hope that they bring their smartphone games to the Switch, and give them proper Joy Con support, allowing for a more laid back casual experience.

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